Pinned Repositories
3D-Platformer
Advanced-Player-Controller
Unity Advanced Player Controller
CharacterControllerSamples
Sample projects for the Unity.CharacterController package
Cloud-Save
An example project utilizing Unity Cloud Save
com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
com.unity.services.samples.matchplay
A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmaking game experience.
common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
darkwood-vision-effect
The source code for my "Recreating Darkwood's Vision Effect" video
DungeonGenerator
Procdural dungeon generator for Unity3D
panicmerchant's Repositories
panicmerchant/3D-Platformer
panicmerchant/Advanced-Player-Controller
Unity Advanced Player Controller
panicmerchant/CharacterControllerSamples
Sample projects for the Unity.CharacterController package
panicmerchant/Cloud-Save
An example project utilizing Unity Cloud Save
panicmerchant/com.unity.multiplayer.samples.coop
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
panicmerchant/com.unity.services.samples.matchplay
A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmaking game experience.
panicmerchant/DungeonGenerator
Procdural dungeon generator for Unity3D
panicmerchant/Edgar-Unity
Unity Procedural Level Generator
panicmerchant/Advanced-Triplanar-Shader
In this section, we're gonna learn about triplanar and how to use it in a Unity shader graph. So first, what is Triplanar? It's a method of generating UVs and sampling a texture by projecting it into the world space. This way, we're not sampling the texture based on the game object itself.
panicmerchant/EntityComponentSystemSamples
panicmerchant/gamefeel
This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.
panicmerchant/Inktober-Ink-Shader
An ink drawing post processing shader
panicmerchant/InputSystem
An efficient and versatile input system for Unity.
panicmerchant/NaughtyCharacter
Third Person Controller for Unity
panicmerchant/outline-post-processing-demo
A small demo testing a outline effect using post processing
panicmerchant/overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
panicmerchant/proto_base
A stylised physics based character controller made in Unity 3D.
panicmerchant/ServiceLocator
panicmerchant/shaders-botw-cel-shading
A cel shading effect based on the main shader from Breath of the Wild.
panicmerchant/shaders-botw-grass
A Legend of Zelda: Breath of the Wild-style grass shader
panicmerchant/shaders-fullscreen-outlines
A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.
panicmerchant/toon-rp
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
panicmerchant/tutorial-world-bending
Recreating Animal Crossing’s world and planet bending effect in Unity with Shader Graph
panicmerchant/Unity-Night-Day-System
panicmerchant/Unity-Service-Locator
panicmerchant/unity_coneofsightfx
Commandos cone of sight implemented in Unity3D
panicmerchant/UnityDotsCharacterController
Basic Character Controller Using ECS and Unity.Physics Packages
panicmerchant/UnityRoyale-Public
Public release of the Unity Royale project. All of the assets are redistributable.
panicmerchant/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
panicmerchant/urp-kawase-blur
URP renderer feature enabling a blur effect.