Issues
- 9
Not able to create pixel buffer with winit 0.29.2
#379 opened by paulfrische - 11
Renderer from Canvas support
#309 opened by Zageron - 0
Multiple layers
#395 opened by Cthutu - 0
Stripes in fullscreen on macOS
#394 opened by Vutshi - 4
- 2
- 13
Draw on a transparent window
#274 opened by Proxtx - 5
- 4
Using pixels with eframe
#384 opened by sllide - 2
- 3
No possibility of changing the surface `PresentMode` without recreating the whole `Pixels` instance
#372 opened by Kanabenki - 1
Android example
#367 opened by Randommist - 1
- 2
Premultiplication with `tiny-skia`
#362 opened by truchi - 2
Custom shader wasm-compatible?
#360 opened by scambier - 2
- 5
Error: AdapterNotFound
#354 opened by v1ckie - 3
The "minimal-tao" example not working on Linux
#352 opened by markusmoenig - 6
`pixels` panics when using egui
#351 opened by tseli0s - 7
pixels.render() fails randomly
#346 opened by Yoppez - 2
using `pixels.resize_surface` to decrease the height of the buffer will panic
#347 opened by Fancyflame - 4
- 2
- 10
Pixels no longer handles scaling factors correctly.
#330 opened by Cthutu - 3
enable_vsync(false) is not guaranteed
#263 opened by wiz21b - 3
Add a feature flag for webgl backend
#276 opened by KaminariOS - 7
API design for shader chaining
#316 opened by parasyte - 7
How to make the pixel buffer larger than the window
#319 opened by wiz21b - 1
- 4
- 4
Export of minimal-egui fails to run
#311 opened by paulhazen - 4
issue with minimal-winit example (but really all examples) get_frame_mut is not a defined method
#313 opened by Atovange - 2
- 5
winit 0.27 upgrade breaking changes
#292 opened by Zageron - 1
Tao support ?
#298 opened by markusmoenig - 1
- 3
Is it possible to get the framerate ?
#287 opened by markusmoenig - 4
Smooth pixels
#277 opened by nathanosoares - 1
Custom shader example panics when minimized
#282 opened by dbalsom - 3
Crash on Mac / Custom Shader
#258 opened by markusmoenig - 0
Resize independent fragment shader?
#284 opened by dbalsom - 4
problem building `minimal-sdl2` on windows
#279 opened by BlidDev - 2
Egui 0.18.1 is not supported by minimal-egui example (it's built with egui 0.17)
#278 opened by Roxfall - 6
egui & imgui examples seem to be extremely laggy
#269 opened by ioncodes - 5
game_loop and winit_input_helper do not appear to be compatible (invaders example)
#270 opened by Zageron - 3
Scaling downwards
#267 opened by Cthutu - 2
SIGSEGV after some time
#256 opened by DevAlone - 9
Resizing the Pixel Buffer
#261 opened by markusmoenig - 4
- 10
example fails on (my) Windows 10
#255 opened by saona-raimundo