parayc/PCGML-Game-Mechanics
Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.
Jupyter NotebookMIT
No issues in this repository yet.
Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.
Jupyter NotebookMIT
No issues in this repository yet.