A simple game, wanna impliment in flutter.
should I implement provider for this simple like this manager
Audio manager usung assets_audio_player
⚠ For game you should use Flame package
Implementation Explosion on gets laggy, So lets try on Start Ui, because there will be less operation.
I may also changed rive animation type. Maybe check without provider or using custom paint
for shoot and Possition , lets use provider
FireBase dep. A few resources to get you started if this is your first Flutter project:
Animation Curve For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.