/Rek-Warfare

Awesome 2D Platform shooting game

Primary LanguageC++GNU General Public License v2.0GPL-2.0

Rek-Warfare

Awesome 2D Platform multiplayer shooting game

The game is planned to have:

  • Deathmatch gamemode (not in early versions of the game)
  • Capture the Flag gamemode (possibly a variant of it, who knows?)
  • Customizable weapons
  • Official maps
  • A map-maker (possibly a separate repository?)
  • An in-game GUI (my own, semi-finished, but the system works)
  • "Acceptable" physics (will take time, I haven't studied physics in a while)
  • Translations (I can assure you that Spanish will be available right away!)
  • Easter eggs (INTERNET MEMES!)
  • Chat
  • In-game chat commands
  • Private server hosting (official public servers are a thing I can't afford)
  • Private server user permissions (Sudo-user and normal-user, you get the point)
  • Nicknames (may be coming real soon)
  • Interactive tiles (launch pads, doors, etc., etc.)
  • Music (this may not come in early versions of the game because I currently don't have the skills to make 8-bit music, although, I play an instrument, so it may not be that hard, right?)
  • Decent quality textures (the friend whose job was to make them has not been on Skype in a while 👎)
  • Machine Protocol Language (see wiki)

Just a short note:

I do not have intentions of making money off this game, but eventually, when the game has progressed to a playable and enjoyable state (in other words, when most of the stuff I have on the planned list is done), I may accept donations in the future (I don't expect much).

Also: Check out another project by a group of my friends called zordzman-plus-plus!

Dependencies

This project uses SDL2

Including:

SDL2_image

SDL2_ttf