This is a group project for the Fall 2016 CS1530 Software Engineering course. We worked as a group of 4 to create and deliever a functioning chess program. The work for this project was split over five deliverables and we working on this using the AGILE SCRUM methodology and we used Gradle as our build tool to build, test and run our program.
Abides by Chess rules Functioning AI for the opponent (using the Stockfish engine) Ability to change colors of the pieces Ability to save and load games