Word Crime
duckhacks at Stevens Institute of Technology
This project was made forPremise
You, the player, are a detective in the field, and the only resource you have is an AI that is trained to connect clues. Your task is to find the right word associations among a grid of words, using hints given by the AI computer. But if you guess the wrong words too many times, you wont have accurate enough clues to solve the case.
Game Play
- The player selects one word at a time from a grid, and must select all of the correct words to win.
- They are given hints by the AI, each consisting of a word, and the number of words that it is related to in the grid.
- If a word is correctly chosen, it is highlighted (blue/green). Otherwise, it is highlighted red.
- For every incorrectly guessed word, the player gets a strike. It is too late to connect the right words after three strikes.
TODO
- Player v Player
- Difficulties
- Changing the number of strikes allowed
- Using larger dictionary/more difficult associations
- Potentially different game modes
Proposed Implementation
word2vec JavaScript implementation Vector clustering algorithm