/Rendering_Demos

Quick rendering demos of some shader effects that I like.

Primary LanguageC++

Rendering_Demos

Quick rendering demos of some shader effects that I like. Currently there is Screen Space Ambient Occlusion, an attempt at subsurface scattering (using two depth buffers, one drawn with back faces culled and the other with front culled), and a Borderlands-style toon shader.

Screen Space Ambient Occlusion Shader

Screenshot

The Borderlands Shader

Screenshot