This crate aims to provide a minimalist and high-performance actor framework for Rust with significantly less complexity than other frameworks like Actix.
In this framework, each Actor
is its own OS-level thread. This makes debugging
noticeably simpler, and is suitably performant when the number of actors
is less than or equal to the number of CPU threads.
use tonari_actor::{Actor, Context, System};
struct TestActor {}
impl Actor for TestActor {
type Error = ();
type Message = usize;
fn name() -> &'static str {
"TestActor"
}
fn handle(&mut self, _context: &Context<Self>, message: Self::Message) -> Result<(), ()> {
println!("message: {}", message);
Ok(())
}
}
fn main() {
let mut system = System::new("default");
// will spin up a new thread running this actor
let addr = system.spawn(TestActor {}).unwrap();
// send messages to actors to spin off work...
addr.send(1usize).unwrap();
// ask the actors to finish and join the threads.
system.shutdown().unwrap();
}
- cargo
- rustc
$ cargo build --release
$ cargo test
The formatting options currently use nightly-only options.
$ cargo +nightly fmt
$ cargo clippy