Pinned Repositories
AsyncBenchmark
Async/await benchmark
EventCachingDemo
Incremental building of a complex report
Palindrome
Performance test of palindrome methods.
patriksima.github.io
PhoneRepairer
Software for mobile service points
projektak
Micro Web Agency On-line Managment Tool
Seznam.cz-Audio-Captcha-Crack
Seznam.cz Audio Captcha Crack
Snippets
PHP snippets under MIT licence by Patrik Šíma
SwapBenchmark
TakeSkipBenchmark
patriksima's Repositories
patriksima/unity-building-snapping
patriksima/MyChess
Chess App for building custom player database, training and analysis (no engine!)
patriksima/Nominatim
Open Source search based on OpenStreetMap data
patriksima/patriksima.github.io
patriksima/AsyncBenchmark
Async/await benchmark
patriksima/EventCachingDemo
Incremental building of a complex report
patriksima/Palindrome
Performance test of palindrome methods.
patriksima/SwapBenchmark
patriksima/TakeSkipBenchmark
patriksima/AsteroidGame
Asteroid Demo
patriksima/awesome-unity
A curated list of awesome Unity assets, resources, and more.
patriksima/awesome-unity3d
A categorized collection of awesome opensource unity3d repos
patriksima/ChessRules
An implementation of the game chess rules in Java
patriksima/cleaningbot
patriksima/DUPA-FPS
patriksima/EntityComponentSystemSamples
patriksima/game-programmer
A Study Path for Game Programmer
patriksima/graphql-sqlite-standalone
Standalone Graphql + Sqlite NIO server (NO ASP.NET)
patriksima/GuardClauses
A simple package with guard clause extensions.
patriksima/HHGlobal.PrintCalculator
Demo project for interview process, showcase of my current knowledge regarding ASP .NET Core APIs, MediatR, Unit Testing etc.
patriksima/MissingReferencesUnity
A Unity editor extension for finding missing object references
patriksima/patriksima
patriksima/Poisson-Binomial-Distribution-CSharp
C# Implementation of the Poisson Binomial Distribution the python poibin library
patriksima/SharpLab
.NET language playground
patriksima/The-Standard
This is The Standard. A collection of decades of experience in the engineering industry. I authored it to help you navigate the vast ocean of knowledge. The Standard is not perfect and never will be, and it reflects the ongoing evolution of the engineering industry. While one person may write it, it is the collection of thoughts from hundreds of engineers I've had the honor to interact with and learn from throughout my life.
patriksima/unity-building
patriksima/unity-experiments
patriksima/unity-networklist-onlistchanged-bug
patriksima/UnityFurURP
Fur shader implementation for URP
patriksima/Zenject
Dependency Injection Framework for Unity3D