This project uses Quarkus, the Supersonic Subatomic Java Framework. If you want to learn more about Quarkus, please visit: https://quarkus.io/
The project is an attempt of evaluating Quarkus in a non "Hello World!" scenario. The use case considered is integrating the Guild Wars 2 (https://www.guildwars2.com/en-gb/) api to retrieve the list of achievements for an in game character using a rest client. This data is then filtered to remove already completed achievements and sorted to highlight the easiest achievements to complete next, before being exposed via a rest endpoint.
Quarkus allows adding various component via extensions.
./gradlew listExtensions
./gradlew addExtension --extensions="rest-client"
Create file You can run your application in dev mode that enables live coding using:
./gradlew quarkusDev
The application can be packaged using ./gradlew quarkusBuild
.
It produces the quarkus-gw2-rest-1.0.0-runner.jar
file in the build
directory.
Be aware that it’s not an über-jar as the dependencies are copied into the build/lib
directory.
The application is now runnable using java -jar build/quarkus-gw2-rest-1.0.0-runner.jar
.
If you want to build an über-jar, just add the --uber-jar
option to the command line:
./gradlew quarkusBuild --uber-jar
You can create a native executable using: ./gradlew build -Dquarkus.package.type=native
.
Or, if you don't have GraalVM installed, you can run the native executable build in a container using: ./gradlew build -Dquarkus.package.type=native -Dquarkus.native.container-build=true
.
You can then execute your native executable with: ./build/quarkus-gw2-rest-1.0.0-runner
If you want to learn more about building native executables, please consult https://quarkus.io/guides/gradle-tooling#building-a-native-executable.