AndroidExercise
A simple arcade game involving bouncing the ball off the opposite edges of the screen using device movements (accelerometer or gyroscope).
How it works?
The ball was drawn using OpenGL to draw a blue ball (a circle with a radius of 10% of the length of the long edge of the device screen) on a green background. The ball track was a straight line that cuts the short edges of the screen in half. The movement of the ball was related to the movement of the device.