/react-native-notification-sounds

Native notification sounds list. returns the id, title and url of the sounds. works for iOS and Android

Primary LanguageJavaMIT LicenseMIT

react-native-notification-sounds

Getting started

$ npm install react-native-notification-sounds --save

Mostly automatic installation

$ react-native link react-native-notification-sounds

Manual installation

iOS

  1. In XCode, in the project navigator, right click LibrariesAdd Files to [your project's name]
  2. Go to node_modulesreact-native-notification-sounds and add NotificationSounds.xcodeproj
  3. In XCode, in the project navigator, select your project. Add libNotificationSounds.a to your project's Build PhasesLink Binary With Libraries
  4. Run your project (Cmd+R)<

Android

  1. Open up android/app/src/main/java/[...]/MainApplication.java
  • Add import com.reactlibrary.NotificationSoundsPackage; to the imports at the top of the file
  • Add new NotificationSoundsPackage() to the list returned by the getPackages() method
  1. Append the following lines to android/settings.gradle:
    include ':react-native-notification-sounds'
    project(':react-native-notification-sounds').projectDir = new File(rootProject.projectDir, 	'../node_modules/react-native-notification-sounds/android')
    
  2. Insert the following lines inside the dependencies block in android/app/build.gradle:
      compile project(':react-native-notification-sounds')
    

Usage

import NotificationSounds, { playSampleSound } from 'react-native-notification-sounds';
/* 
get the list of System notification sounds. This function returns an array
the array contains Title, Url, SoundID
*/
NotificationSounds.getNotifications().then(soundsList => {
    console.warn('SOUNDS', JSON.stringify(SoundsList));
    /* 
	Play the notification sound.
	pass the complete sound object.
    This function can be used for playing the sample sound
	*/
	playSampleSound(SoundsList[1]); 
});

Important Note

Unfortunately, this library WILL NOT return any files in the iOS simulator. You must run it on a real iOS device (iPhone, iPad, iPod Touch).