/Pulley

A library to imitate the iOS 10 Maps UI.

Primary LanguageSwiftMIT LicenseMIT

Pulley

A library to imitate the drawer in Maps for iOS 10/11. The master branch follows the latest currently released version of Swift. If you need an older version of Swift, you can specify it's version (e.g. 1.0.x) in your Podfile or use the code on the branch for that version. Older branches are unsupported.

Update / Migration Info

ATTENTION: Pulley 2.4.0 changed PulleyPosition from an enum to a class. This won't affect most uses, but may affect your switch statements. Continue to use the static PulleyPosition values as usual and add a default case. This was done to allow marking some PulleyDrawerViewControllerDelegate methods as optional so they don't need to be implemented if you aren't using certain positions (or wish to use the default values). If you have questions, please open an issue.

Technical reason: Optional protocol methods require the @objc attribute. Arrays of Swift enums can't be exposed to Objective-C, and supportedDrawerPositions previously returned an array of PulleyPosition enums. This change allows for marking the protocol @objc so methods can be marked optional.

Introduction

Pulley is an easy to use drawer library meant to imitate the drawer in iOS 10/11's Maps app. It exposes a simple API that allows you to use any UIViewController subclass as the drawer content or the primary content.

Here's a preview (apologies for the potato gif):

Pulley Preview

Pulley iPad Preview

Installation

Installation with Cocoapods

pod 'Pulley'

Installation with Carthage

github "52inc/Pulley"

Manual Installation

Simply copy the files in the PulleyLib folder into your project.

How To use

Interface Builder

Pulley supports loading embedded view controllers from Interface Builder. In order to use Pulley with Interface Builder, you'll need to setup your PulleyViewController like this:

  1. Add 2 container views to the PulleyViewController view. One for the drawer content and one for the primary (background) content.
  2. Connect the container view for the primary (background) content to the outlet named primaryContentContainerView.
  3. Connect the container view for the drawer content to the outlet named drawerContentContainerView.
  4. Create an 'embed' segue between each container view and the view controller you want to display for that part of the drawer.
  5. Make sure you set the Module for the view controller to 'Pulley'. See this issue.

If you would like to customize the height of the "Collapsed" or "Partially Revealed" states of the drawer, have your Drawer Content view controller implement PulleyDrawerViewControllerDelegate. You can provide the height for your drawer content for both the Collapsed and Partially Revealed states.

Interface Builder Screenshot

Programmatically

Pulley supports loading view controllers programmatically. In order to use Pulley programmatically, please consider the following code snippet:

let mainContentVC = UIStoryboard(name: "Main", bundle: nil).instantiateViewControllerWithIdentifier("PrimaryContentViewController")

let drawerContentVC = UIStoryboard(name: "Main", bundle: nil).instantiateViewControllerWithIdentifier("DrawerContentViewController")

let pulleyController = PulleyViewController(contentViewController: mainContentVC, drawerViewController: drawerContentVC)

API

Important: The background of the internal drawer view is clear. If your view controller's view is also clear then you'll see the shadow rendering below where the view is. I'd recommend giving your view a color or using a UIVisualEffectView to make sure you don't see the shadow. You can set the shadow opacity to 0.0 if you want the shadow to be hidden.

Important: Drawer Content views are made 20pt too long in order to account for the bounce animation. Make sure your drawer content view is aware that the bottom 20pts will be offscreen.

Important: PulleyViewController is not accessible as a parent or as self.pulleyViewController until during or after -viewWillAppear: if you're loading Pulley from Storyboards.

iOS 11, Safe Areas, and the iPhone X

Pulley has support for safe areas and the iPhone X. The sample project includes full support for this, and does a couple of UI tricks to make things look better. These are documented throughout the sample project.

The basic concepts of using Pulley post-iOS 11 are:

  1. The -topInset property is from the top safe area, not the top of the screen.
  2. Most delegate methods have a new parameter that tells you the current bottom safe area.
  3. The drawer itself doesn't do anything special for the bottom safe area because everyone's UI will want to treat it a little differently. HOWEVER: The delegate methods have been updated to deliver you the current bottom safe area anytime that a value for a drawer position is requested from you. You can use this variable to compute the value you want to return for the drawer position. Checkout the sample project for a simple example on an easy approach to this.
  4. If you have UI bottom safe area customizations that you want to perform, I recommend using the delegate method drawerPositionDidChange(drawer:bottomSafeArea:) to modify your UI based on the value of bottomSafeArea. Any time the size of the Pulley view controller changes, this method will be called with a new bottom safe area height. The sample project uses this to modify the drawer 'header' height, as well as to adjust the contentInset for the UITableView. It's not automatically taken care of for you, but it should be a fairly simple thing to add.
  5. I do not recommend constraining views to the safe are of the drawer content view controller. It won't actually work for the safe areas.
  6. If you want the map (or other UI) in the primary view controller to render under the status bar (or in the ears of the iPhone X), make sure you constrain it directly to the superview's 'top'. You may need to double click on the constraint, and then make sure it isn't constrained 'relative to margin'.
  7. For backwards compatibility, iOS 9/10 use topLayoutGuide as the top safe area. Your implementation shouldn't need to worry about iOS versions, as that's taken care of for you by Pulley.

If you have any problems / questions while updating Pulley to iOS 11 SDK, please feel free to create an issue if the above information didn't solve your problem.

Even if you've already seen the example project, I highly encourage looking at the new post-iOS 11 version of the sample project. It may have something that could help your iPhone X / safe area implementation.

3 protocols exist for you to use:

  • PulleyDelegate: The protocol the other protocols inherit from. It's exposed as the .delegate property of PulleyViewController. NOTE: If the object you're wanting to receive delegate callbacks is either the Primary Content or Drawer Content view controllers...don't use the .delegate property. Continue reading for the other protocols.
  • PulleyDrawerViewControllerDelegate: Includes all of the methods from PulleyDelegate and adds methods for providing custom heights for the Collapsed and Partially Revealed states. Your Drawer Content view controller should implement this protocol if it wants to receive callbacks for changes in the drawer state or to provide custom heights for the aforementioned drawer states. Implementing this protocol is optional for the Drawer Content view controller, but if you don't then defaults will be used instead.
  • PulleyPrimaryContentControllerDelegate: This is currently identical to PulleyDelegate. However, this protocol may be implemented by your Primary Content view controller if you want to receive callbacks for changes in drawer state. Eventually specialized methods may be added to this protocol.

Changing view controllers after creation:

You'll likely need to change out the contents of the drawer or the primary view controller after creation. Here's how to do that programmatically.

NOTE: If you pass animated: true then you'll get a subtle crossfade animation. This doesn't work well with all views / view hierarchies (Notably UIVisualEffectView). You've been warned.

Changing the Primary Content View Controller:

if let drawer = self.parentViewController as? PulleyViewController
{
    let primaryContent = UIStoryboard(name: "Main", bundle: nil).instantiateViewControllerWithIdentifier("PrimaryContentViewController")

    drawer.setPrimaryContentViewController(primaryContent, animated: true)
}      

Changing the Drawer Content View Controller:

if let drawer = self.parentViewController as? PulleyViewController
{
    let drawerContent = UIStoryboard(name: "Main", bundle: nil).instantiateViewControllerWithIdentifier("DrawerContentViewController")

    drawer.setDrawerContentViewController(drawerContent, animated: false)
}      

Customizing the drawer

  1. See the 3 protocols above.
  2. You can adjust the inset from the top of the screen in the "Open" state by setting the -topInset property on the PulleyViewController.
  3. You can enable / disable drawer positions by implementing PulleyDrawerViewControllerDelegate in your 'drawer' view controller. If you need to change it, call setNeedsSupportedDrawerPositionsUpdate() on the PulleyViewController so it will recalculate the drawer based on your new settings.
  4. You can adjust the corner radius applied to the drawer by setting the -drawerCornerRadius property on the PulleyViewController.
  5. You can adjust the shadow opacity applied to the drawer by setting the -shadowOpacity property on the PulleyViewController.
  6. You can adjust the shadow radius applied to the drawer by setting the -shadowRadius property on the PulleyViewController.
  7. You can adjust the background dimming color by setting the -backgroundDimmingColor to an opaque color on the PulleyViewController.
  8. You can adjust / remove the background blur effect by setting the -drawerBackgroundVisualEffectView property on the PulleyViewController.
  9. You can adjust the alpha of the background dimming color by setting the -backgroundDimmingOpacity property on the PulleyViewController.
  10. You can change the drawer position by calling setDrawerPosition( : ) on the PulleyViewController.
  11. If an object needs to receive delegate callbacks and isn't one of the view controller's presented then you can use the -delegate property on the PulleyViewController.
  12. The Swift Interface for PulleyViewController is documented in case you want to see real documentation instead of a numbered list of useful things.
  13. You can set the initial drawer position by using the initialDrawerPosition property on the PulleyViewController.
  14. Most settings for the PulleyViewController are exposed in Interface Builder. Select the PulleyViewController View Controller (not the view) to access them via IBInspectable.
  15. By default, Pulley will only use the 'bottomDrawer' display mode (to preserve backwards compatibility). If you want to use the iPad / iPhone landscape modes, you can use 'leftSide' for the display mode. If you want it to automatically switch like Maps.app on iOS, you can set the display mode to 'automatic'.