/mapmaking

Maps, tilesets, and assets oh my!

mapmaking

Maps, tilesets, and assets oh my!

Use

Basic Usage

"I just want one thing"

  1. Find the tileset(s) or map(s) you want. Download it.
  2. Expect it will get out of date.
  3. Download it again.

"I want all the tilesets"

  1. Click the green [Code] button
  2. Click [Download Zip]
  3. Extract the tileset folder to somewhere nice on your computer.
  4. Expect it will get out of date.
  5. Download it again.

Git Guru Usage

"I want to stay up-to-date" 0. (recommended) use some sort of git management program (Fork recommended, Github Desktop also works).

  1. Clone this repo: https://github.com/gathertown/mapmaking.git
  2. To check for changes: [Fetch/Pull]

If you want to contribute you're welcome to make pull requests. Tilesheets

Because all the tiled files (TMX / TSX) use relative paths, we're golden. Everything is self-contained in the repo, or even if you have side-projects that reference this repo, it should still work.

File Structure

mapmaking

📁 maps

map files (.tmx) / background files (.png) / foreground files (.png) / photoshop files (.psd) divided into project-based directories

📁 tilesets

tileset files (.tml) and source files (.png)

📁 assets

individual asset files (.png) and photoshop source files (.psd)

Tileset Naming Convention

for tilesets (.tsx)

Group Name #.x.tsx Where

  • Group is likely "Gather"
  • Name is the tileset name, like "Floors" or "Decoration"
  • # is the major version number. Like all versioning systems, the anything contained in a "major version" (to the left of the .) are compatable with themselves.
  • x is literally "x"

for tilesheets (".png")

group_name_#.#.png

  • group is likely "gather"
  • name is the tilesheet name, like 'floors' or 'decoration'
  • # is the major version number. Like all versioning systems, the anything contained in a "major version" (to the left of the .) are compatable with themselves.
  • # is the minor version number. Consider these small changes like little refinements or adding more items without moving anything around.

example:

  • Gather Floors 1.x.tsx points to gather_floors_1.3.png. If the tilesheet is updated (from 1.3 to 1.4) then
  • Gather Floors 1.x.tsx poitns to gather_floors_1.4.png.