/net.peeweek.vfxgraph-extras

Additional Draft tools for VisualEffectGraph

Primary LanguageC#MIT LicenseMIT

Visual Effect Graph - Extras

Additional Features for use with VFX Graph. These features are mostly unpolished, non-official and unsupported by Unity. Use at your own risk.

Requirements

  • VFX Graph Package
  • Unity
    • 2020.3 > Use Tags before 2021.3.0
    • 2021.3 > Use Tags before 2022.2.0
    • 2022.2 > Use versions 2022.2.0 and onward

Documentation

You can now access the documentation in the Wiki

Installing

You can use a manual, local package installation if you need to alter the code locally or automate the fetch of the repository by using a git address directly. The latter option shall download and manage automatically the repository, with the drawback of being read-only.

OpenUPM Scoped Registry (2020.1 and newer)

Open Project Preferences and go to Package manager Window.

If not present, add this scoped registry:

  • Name: OpenUPM
  • URL : https://package.openupm.com
  • Scopes : net.peeweek

Once added, you can close the project settings window.

Finally, Open Package manager (Window/Package Manager), select the Visual Effect Graph (Extras) package, and click the install button.

Local Package

  • Clone repository somewhere of your liking
  • Make sure your project is correctly configured with both HDRP and VFX Graph at correct revisions
  • In your project, open the Window/Package Manager window and use the + button to select the Add Package from Disk... option.
  • Navigate to your repository folder and select the package.json file
  • The repository shall be added