Pinned Repositories
Aquarium
A directx application which simulate an aquarium. It take both the compute shader and pixel shader to do shoal simulation and water, and caustic simulation
BoidSimulation
BoidsSimulation
A directx application which uses directcompute to do massive boids simulation
DynamicVolumeRayCasting
Eyetrace3D
One of my earliest dx project which doing somekind of VR by tracking user eyes for dependent rendering
Firework
GPU partical system
MarchingCube
GPU advanced marching cube "HistPrymidMarchingCube"
MiniEngine-BoidsSimulation
Boids simulation implemented with my customized version of MiniEngine
MiniEngine-KinectVisualizer
MiniEngine-VolumetricAnimation
VolumetricAnimation implemented through customized version of MiniEngine
pengliu916's Repositories
pengliu916/BoidSimulation
pengliu916/MiniEngine-VolumetricAnimation
VolumetricAnimation implemented through customized version of MiniEngine
pengliu916/BoidsSimulation
A directx application which uses directcompute to do massive boids simulation
pengliu916/KinectScanner
pengliu916/MiniEngine-KinectVisualizer
pengliu916/MiniEngineDX
My customized version of Microsoft MiniEngine
pengliu916/Texture3D_StructuredBuffer
pengliu916/VolumetricAnimation
pengliu916/MiniEngine-BoidsSimulation
Boids simulation implemented with my customized version of MiniEngine
pengliu916/asteroids_d3d12
Intel Asteroids DirectX 12 Sample
pengliu916/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
pengliu916/BugRepo
pengliu916/ConfigFiles
pengliu916/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
pengliu916/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
pengliu916/Dive-into-DL-PyTorch
本项目将《动手学深度学习》(Dive into Deep Learning)原书中的MXNet代码实现改为PyTorch实现。
pengliu916/DX12Projects
pengliu916/DXUT
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
pengliu916/ESP32_ScreenSaver_Lines
Toy code on esp32 mimic winxp screensaver lines
pengliu916/iOS-Network.framework-Demo
pengliu916/Mastering-Graphics-Programming-with-Vulkan
pengliu916/MetalQuad.xctemplate
[Xcode Template] Creating metal project for fullscreen quad shader development
pengliu916/MiniEngine-TSDFVolume
pengliu916/Multi-SensorCalib
pengliu916/OpenCV_KinectArUco
pengliu916/RGBDStreamer
pengliu916/SceneKitMetal
pengliu916/VoxelHashing
pengliu916/VRRTesting
pengliu916/WorldTrotter
Learning iOS programming