pengsongyou/openscene

Addition of random number to coords

singhularAdi opened this issue · 1 comments

While going through the train script I saw
coords[:, :3] += (torch.rand(3) * 100).type_as(coords)
here. I'm unable to understand the purpose of this, any insight would be appreciated!

We are building this part on top of BP-Net's pipeline, and they did this operation here. Based on what they said, "making the network invariant to even, odd coords is important". I simply followed it, and did not get to test if we don't add this. I believe this probably won't make a big difference. If you try it out, please let me know, I am curious as well :)