/itowns2

iTowns 2 is the next generation of iTowns, a JS/WebGL framework for 3D geospatial data visualization

Primary LanguageJavaScriptOtherNOASSERTION

iTowns V2

What is it?

iTowns is a web framework written in Javascript/WebGL for visualisation of 3D geographic data allowing precise measurements in 3D. Its first purpose was the visualisation of street view images and terrestrial lidar point cloud. It has then been extended to handle more data types.

The V2 of iTowns Open Source is a refactoring of iTowns V1

This version includes a globe visualization mode.

iTowns screenshot

Supported data types

  • Aerial photography
  • DTM
  • Buildings

API documentation and demo

You can find an API documentation here [http://www.itowns-project.org/itowns2/API_Doc/]

If you want to play with a demonstration, please see [http://www.itowns-project.org/itowns2/]

In Progress

  • Coding main classes
  • Documentation
  • Tutorial / Examples

Latest changes can be found in CHANGES.md

Licence

iTowns V2 is dual-licenced under Cecill-B V1.0 and MIT. Incorporated libraries are published under their original licences.

See LICENSE.md for more information.

Contributors

iTowns has received contributions from people listed in CONTRIBUTORS.md. If you are interested in contributing to iTowns, please read CONTRIBUTING.md.

Support

iTowns is an original work from French IGN, MATIS research laboratory. It has been funded through various research programs involving the French National Research Agency, Cap Digital, UPMC, Mines ParisTec, CNRS, LCPC.

iTowns is currently maintained by IGN ( http://www.ign.fr ) and Oslandia ( http://www.oslandia.com )

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