/virtual-worlds

repository for the virtual worlds course - nyu ima low res winter 2021

Primary LanguageC#The UnlicenseUnlicense

virtual worlds

artists who create by writing or producing other representations of what the world is or could be are also laying out a map for how the world could become.

richard p. gabriel, science is not enough.

course information

the instructor for this course is pierre depaz, and the resident is brian ho.

the meeting dates are from 05.01.2021 until 17.01.2021, and with daily sessions.

the meeting times are 10:00-12:00 CET (section 1), and 17:00-19:00 CET (section 2).

the main resources are the wiki and the notes. you can find similar course info on the ima low res notion

course description

the world is a work of carefully assembled, organized and presented pieces of fiction, which intersect more or less intimately with our beliefs and experiences. this course will propose a suspension of disbelief in order to construct virtual cosmogonies in the Unity game engine.

how can we pick, lay out and program texts, images, films, objects, spaces and procedures to persuade a virtual visitor of the coherence of our world?

drawing on environmental storytelling, procedural rhetoric, literary studies and museography, this class will explore how we can build accounts of untold stories, alternate realities and possible worlds.