We will be building an online version of the popular game, Resistance. The game will be free-to-play with no sign-ups required!
Please refer to our protocol for communication between front end and back end for some extra reading if you would like to!
Here's a little sneak peek at our project in action:
We plan on organizing our project similarly to how we've implemented the blog project we built in lab 3.
Backend (host on Heroku):
- Socket.io
- Express
- MongoDB
Frontend (host on Surge):
- Webpack (to bundle everything together)
- Socket.io-client
- React
- SCSS
We will also use p5.js and mo.js to support some simple graphics/animations and for UI!
We'll use yarn to manage our packages like we've been doing in the labs. So, install all the dependencies with: yarn install
We'll deploy to the front-end surge, as we've been doing for the labs. As mentioned already, the back end will be hosted on Heroku.
- Will Baxley
- Jose Chanchavac
- Sunbir Chawla
- Peter Gao
- Bryan Shin
- Carlos Yepes
SHOUT OUT TO TIM!!!
We'd also like to thank all developers of crappy online Resistance games, who inspired us to make something better.