/unity_AR_to_model_app

Augmented Reality app running Meta 2, implemented with Unity3D. This app is to find the position and orientation of a real object (Stanford Bunny in our case), and visualize the virtual object on top of the real object. This is realized by obtaining the 3D point cloud data from the sensor on Meta 2 (and that's why we are not using HoloLens), and perform registration on the point cloud data with the known 3d model.

Primary LanguageC#

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