🏷️Computer-Graphics-Lab 📌Lab1: Implement Bresenham’s line drawing algorithm for all types of slope. 📌Lab2: Create and rotate a triangle about the origin and a fixed point. 📌Lab3: Draw a colour cube and spin it using OpenGL transformation matrices. 📌Lab4: Draw a color cube and allow the user to move the camera suitably to experiment with perspective viewing. 📌Lab5: Clip a line using Cohen-Sutherland algorithm.