Simple space-shooter game made using Design Patterns written in C++/CLI.
This poject was developed while completing my Master's Degree at University of Coimbra, Portugal.
In the folder "Release", the .exe of the game can be found: "ProjectoNEW.exe".
"D" or "Right": rotate right
"A" or "Left": rotate left
"W" or "Up": accelerate
"S" or "Down": break
"Q": instant Max velocity
"E": instant Min velocity
"J": jump to radom position
"G": fire guided missile
"Mouse_Click": fire normal missiles
"F": change missile's size
"T": change shape of spaceship
"C": change the color of the spaceship
"L": change te detail level of the game (Simple, Detailed, Double View) --- (Visitor Pattern)