/Unreal-Binary-Builder

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

Primary LanguageC#MIT LicenseMIT

Unreal Engine Binary Builder

Buy Me A Coffee

This is a small app designed to create binary build of Unreal Engine from GitHub source.

Discord

Watch the below video to get an idea. Watch the video

How to use (Compiling Engine)

Step I
  • Download the latest release of Unreal Binary Builder.
Step II
  • Clone or Download UE4 source from github.
Step III
  • Open Unreal Binary Builder.
  • Click Browse and select root folder of your downloaded Engine (where Setup.bat and GenerateProjectFiles.bat exists).

Screenshot

  • Once the root folder is selected, click Start.
  • If Continue to Engine Build is enabled, then Unreal Binary Builder will automatically continue to compile the Engine with given options under Compile tab.
Step IV
  • Click Compile tab and set options for the Engine. Screenshot

Troubleshoot

Bug with 4.25.4
There is a known issue with 4.25.4 where it fails to build with an error message: AutomationException: Attempt to add file to temp storage manifest that does not exist (<Path To Engine>\cpp.hint) This issue has been fixed in 4.26 but if you need to use 4.25.4 see this workaround by Bernard Rouhi: ryanjon2040#26 (comment)

Access Denied on some files?
On Windows, just change the ownership to Users then try again. To change ownership on Windows, follow these steps

  • Right click on the UE4 folder, choose Properties
  • Switch to Security tab
  • Click on Advanced
  • Near the top, click on Change User
  • A new dialog will open, in the text box at bottom, type in "Users", then click Check Names
  • OK till the end.

Dependencies

HandyControl by HandyOrg

DotNetZip by Henrik/Dino Chiesa

GameAnalytics by Game Analytics

Json.NET by Newtonsoft

Sentry.NET by Sentry

AutoGrid by SpicyTaco

LogViewer by Federico Berasategui

NetSparkle by NetSparkleUpdater

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