phetsims/projectile-motion
"Projectile Motion" is an educational simulation in HTML5, by PhET Interactive Simulations.
TypeScriptGPL-3.0
Issues
- 1
What is the state of the stats screen?
#325 opened by zepumph - 5
- 6
- 1
- 6
Review code for reuse
#324 opened by pixelzoom - 2
- 3
DataProbe "sensing tolerance" should respect zoom
#275 opened by zepumph - 3
Rename zoomProperty?
#276 opened by zepumph - 1
Create examples.md
#274 opened by arouinfar - 0
- 5
Convert to typescript
#306 opened by zepumph - 4
There have been many awkward formatting changes
#315 opened by zepumph - 7
- 1
Commented out fill
#321 opened by zepumph - 3
Limit each trajectory to one projectile
#291 opened by matthew-blackman - 3
- 2
CT required tandems must be supplied
#319 opened by KatieWoe - 2
Review Trajectory step function
#308 opened by matthew-blackman - 1
- 1
- 3
CT Time is 0but x is 2.737489296102892e-17
#311 opened by KatieWoe - 1
Projectile velocity and acceleration being stored as zero for final data point in trajectory
#310 opened by matthew-blackman - 2
- 1
Factor out constant
#314 opened by zepumph - 3
- 1
- 1
Show paths in stats screen?
#302 opened by matthew-blackman - 2
'Large drag force' errors?
#286 opened by matthew-blackman - 3
Why limit trajectories?
#292 opened by matthew-blackman - 1
Erase button
#301 opened by matthew-blackman - 1
Design UI for 'Stats' screen
#299 opened by matthew-blackman - 1
- 1
Add 'rapid-fire' mode to 'Stats' screen
#298 opened by matthew-blackman - 1
Include slider for Cannon Angle
#300 opened by matthew-blackman - 4
When to delete landed projectiles?
#296 opened by matthew-blackman - 7
- 5
- 1
- 3
Add to todo-should-have-issue lint rule
#289 opened by zepumph - 7
Investigate how to incorporate statistical variance into launch speed
#281 opened by matthew-blackman - 1
Stats branch review
#280 opened by zepumph - 1
Explore functionality of stats screen
#285 opened by matthew-blackman - 2
Cannon flash animation looks a bit off
#304 opened by matthew-blackman - 1
Tandem number being incremented in trajectory every time new projectile is added, even when no new Trajectory is created
#287 opened by matthew-blackman - 0
Refactor Trajectory.js to no longer accept the entire ProjectileMotionModel as a parameter
#282 opened by matthew-blackman - 1
Explore statistics functionality
#278 opened by matthew-blackman - 1
- 1
branch: stats
#279 opened by matthew-blackman - 8
CT index out of bounds: -1, array length is 0
#277 opened by KatieWoe - 0
three thing
#273 opened by zepumph