phi-lira
Lead of Universal Render Pipeline at Unity. I'm interested in rendering, game development, AI and digital projects.
Unity TechnologiesCopenhagen, Denmark
Pinned Repositories
CustomScriptableRenderer
CustomSRP
Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.
SIGGRAPH2018-StudioWorkshop
Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline
SmartTexture
Unity tool to pack texture channels into a single texture.
UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
phi-lira's Repositories
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
phi-lira/CustomSRP
Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.
phi-lira/SmartTexture
Unity tool to pack texture channels into a single texture.
phi-lira/SIGGRAPH2018-StudioWorkshop
Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline
phi-lira/CustomScriptableRenderer
phi-lira/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
phi-lira/pakextract
A small tool to extract pak files
phi-lira/GearVRf
The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.
phi-lira/JetBoard
Demo Project using the Universal RP from Unity3D