/adventure-game

Just trying my hand at an adventure game using C++

Primary LanguageC++MIT LicenseMIT

adventure-game

TODO:

  • tilemaps
  • moving character with simple collision detection
  • simple sprite animation
  • when resizing window, keep aspect ratio
  • resizable text (by default)

Map created using: https://www.mapeditor.org

To run this on a MacOS:

  • brew install sfml
  • ./comp.sh
  • ./game