/masks-newgeneration-unofficial

A Masks module for use with Foundry VTT and the PbtA System

Primary LanguageHTMLMIT LicenseMIT

Cover

Forge Installs

The content from this module is from Masks: A New Generation from Magpie Games. You can get the PDF at: https://magpiegames.com/masks/

This revised version of the module is based on works from multiple people:

A screenshot of the Masks character sheet in light mode

A screenshot of the Masks character sheet in dark mode

A screenshot of the Masks NPC sheet in light mode

Dependencies

The following Foundry VTT game system must be installed to use this module: Powered by the Apocalypse.

Masks V1.7+

  • Only works with Foundry v12+ and PbtA v1+
  • If you need Foundry v11 or PbtA v0.9 support then use Masks v1.6.3

Features

  • PC Character Sheets
  • NPC Character Sheets
  • Light and Dark designs with a setting to switch them
  • Compendium of moves
  • Easy Label switching
  • Better description fields
  • Most playbooks have unique attributes to track, once they are added to the character sheet
  • Improved Influences interface
  • Automation for playbooks
  • Improved layout with Social and Advancement Tabs

TODO

  • Team Pool Tracker
  • Automation for potential
  • Add influence to roll dialogs
  • Common tracking of who has influence over who
  • Figure out how to support the Joined better

Install

Module Directory

This module is listed in the Foundry module directory and can be searched and installed within the application.

Manual Instalation

Go to modules and use this link: https://raw.githubusercontent.com/CyricPL/masks-newgeneration-unofficial-revised/main/module.json

How To

  1. Activate the module.
  2. Import the compendium you want. Right click it and Import all Content.
  3. Drag the Folder Basic and Adult to an Actor Sheet.

More Instructions

There is a journal with more instructions inside the module. Load the module and search the compendiums for it.

Changelog

You can check changes at CHANGELOG

License

The entire text of Masks is released under a Creative Commons Attribution 4.0 International license. https://creativecommons.org/licenses/by/4.0/
This work uses material from The Innocent, published by Magpie Games in the Halcyon City Herald Collection and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Joined, published by Magpie Games in the Halcyon City Herald Collection and written by Jenn Martin, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Newborn, published by Magpie Games in the Halcyon City Herald Collection and written by Tim Franzke and Alberto Muti, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Reformed, published by Magpie Games in the Halcyon City Herald Collection and written by June Shores, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Star, published by Magpie Games in the Halcyon City Herald Collection and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Brain, published by Magpie Games in Secrets of AEGIS and written by Cam Banks, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Soldier, published by Magpie Games in Secrets of AEGIS and written by Mark Diaz Truman, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Harbinger, published by Magpie Games in Masks: Unbound and written by Fred Hicks, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Nomad, published by Magpie Games in Masks: Unbound and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
This work uses material from The Scion, published by Magpie Games in Masks: Unbound and written by Brendan Conway, and is licensed under the Creative Commons Attribution 4.0 International license. http://creativecommons.org/licenses/by/4.0/
Icons from game-icons.net are released under a Creative Commons Attribution 3.0 Unported license. https://creativecommons.org/licenses/by/3.0/
CSS for the light and dark themes came from https://gitlab.com/foundryvtt-mods/masks-newgeneration-sheets