ZeroMQ in Unity

In this repo you can find two different client implementations of ZeroMQ in Unity, together with their respective server implementations in Python.
One implements the PUB/SUB pattern and the other the REQ/REP pattern.

How to

The Unity project has been created with Unity 2020.1.2f.
Start the Python server (I suggest to use VS Code) and then play the respective Unity scene. The messages will prompt in the console.