/sideways.vim

A Vim plugin to move function arguments (and other delimited-by-something items) left and right.

Primary LanguageRubyMIT LicenseMIT

GitHub version Build Status

Usage

The plugin defines two commands, :SidewaysLeft and :SidewaysRight, which move the item under the cursor left or right, where an "item" is defined by a delimiter. As an example:

def function(one, two, three):
    pass

Placing the cursor on "two" and executing :SidewaysLeft, the "one" and "two" arguments will switch their places, resulting in this:

def function(two, one, three):
    pass

In this case, the delimiter is a comma. The plugin currently works with various other cases and it's intended to make the process configurable. While this particular example is in python, this should work for arguments in many different languages that use round braces to denote function calls.

For ruby and eruby, it detects method calls without braces as well:

link_to user_registration_path, 'Something'
# changes to:
link_to 'Something', user_registration_path

Apart from functions, it works for square-bracket lists in dynamic languages:

list = [one, [two, four, five], three]

If you experiment with this example, you'll find that you can move the entire second list around, as long as the cursor is on one of the inner brackets. The plugin takes into consideration nested structures.

It also works for multiline lists. Try experimenting with this example:

<div class="example"
     style="color: red;"
     something="other">
  Example
</div>

It's highly recommended to map the two main commands to convenient keys. For example, mapping them to <c-h> and <c-l> would look like this:

nnoremap <c-h> :SidewaysLeft<cr>
nnoremap <c-l> :SidewaysRight<cr>

The plugin also provides the commands :SidewaysJumpLeft and :SidewaysJumpRight, which move the cursor left and right by items.

Other things that sideways works for:

CSS declarations:

a { color: #fff; background: blue; text-decoration: underline; }

Lists within CSS declarations:

border-radius: 20px 0 0 20px;

HTML attributes:

<input name="one" id="two" class="three" />

Handlebars components:

{{parent/some-component one=two three="four" five=(action 'six')}}

Cucumber tables:

Examples:
  | input_1 | input_2 | button | output |
  | 20      | 30      | add    | 50     |
  | 2       | 5       | add    | 7      |
  | 0       | 40      | add    | 40     |

Rust template arguments:

let dict = Hash<String, Vec<String>>::new();

Rust return type (a special case since there's always just one, useful as a text object):

fn example() -> Result<String, String> {

Go lists:

[]string{"One", "Two", "Three"}

C++ templates:

/*
 * Relies on "<" being surrounded by non-whitespace, or considers it a
 * comparison. Parsing C++ is tricky.
 */
std::unordered_map<k, v>()

Javascript-like objects:

dict = {one: 1, two: 2, three: 3}

OCaml lists:

let xs = [1;2;3]

LaTeX align/tabular:

\begin{tabular}{ll}
  a & b \\
  c & d
\end{tabular}

LaTeX equations:

\[ e^{i \pi} + 1 = 0 \]
\[e^x = \sum_{n = 0}^{\infty} \frac{x^n}{n!}\]

Typescript enum values:

interface Status {
  code: 200 | 404 | 500;
}

Python imports and for loops:

from some_package import Foo, Bar

for value, index in enumerate(items):
    pass

The plugin is customizable -- take a look at :help sideways-customization for instructions on how to implement support for other kinds of lists.

Bonus functionality

Text objects

The plugin's machinery makes it easy to implement an "argument" text object. There are two mappings provided:

<Plug>SidewaysArgumentTextobjA
<Plug>SidewaysArgumentTextobjI

These are the outer and inner text objects, respectively. To use them, you need to create mappings in your configuration files. Something like this:

omap aa <Plug>SidewaysArgumentTextobjA
xmap aa <Plug>SidewaysArgumentTextobjA
omap ia <Plug>SidewaysArgumentTextobjI
xmap ia <Plug>SidewaysArgumentTextobjI

This will map the "a" text object to operate on an "argument". So, you can perform daa to delete an argument, cia to change an argument, and so on. See :help text-objects for more information.

Also, a useful plugin to use alongside sideways is fieldtrip. This defines a submode for sideways.vim.

Adding items

The plugin defines mappings to add new items to the list as well. There's four of them that mirror the i, a, I, and A built-in keybindings:

<Plug>SidewaysArgumentInsertBefore
<Plug>SidewaysArgumentAppendAfter
<Plug>SidewaysArgumentInsertFirst
<Plug>SidewaysArgumentAppendLast

However, they're not mapped by default and you need to pick ones that are convenient for you. As an example:

nmap <leader>si <Plug>SidewaysArgumentInsertBefore
nmap <leader>sa <Plug>SidewaysArgumentAppendAfter
nmap <leader>sI <Plug>SidewaysArgumentInsertFirst
nmap <leader>sA <Plug>SidewaysArgumentAppendLast

The mnemonic in this case would be leader-"sideways"-action. Given the following simple example in ruby:

function_call(one, two, three)

With the cursor on "two", you can insert a new argument before the current item by using <Plug>SidewaysArgumentInsertBefore:

function_call(one, NEW, two, three)

Add an item after the current one by using <Plug>SidewaysArgumentAppendAfter:

function_call(one, two, NEW, three)

Prepend an item to the start of the list with <Plug>SidewaysArgumentInsertFirst:

function_call(NEW, one, two, three)

Push an item at the end with <Plug>SidewaysArgumentAppendLast:

function_call(one, two, three, NEW)

This should work for all lists that are supported for the plugin, including HTML attributes, semicolon-separated CSS declarations, etc. If each existing list item is on a separate line (and there's at least two), the plugin assumes the new item should be on a new line as well:

function_call(
  one,
  two,
  three
)

# Append an item at the end:
function_call(
  one,
  two,
  three,
  NEW
)

Again, these mappings are not created by default -- copy the suggested ones to your vimrc, or create your own.

If you set g:sideways_add_item_cursor_restore to 1 and your vim has the +textprop feature, the plugin will jump back to where you triggered the mapping when you leave insert mode.

Note, however, that this relies on the InsertLeave autocommand, so if you exit insert mode via Ctrl+C (which doesn't trigger it), it won't jump until the next time you leave insert mode normally. If exiting via Ctrl+C is a part of your workflow, it's recommended you keep this setting off.