Pinned Repositories
1.0_TimelineLite
基于 Unity Timeline 的 Lite 版本,相较于原版,使用自定义的驱动,可扩展
AbilitySystem
actioneditor
This c# project is unity editor plugin for action, skill, AI.
AE_Skill_Editor
BehaviorTree.TS
ts版行为树来源 https://github.com/bbbbbrenn/BehaviorTree.cpp
GAMES204
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
raytracing.github.io
Main Web Site (Online Books)
SRender
A c++ implemtation of software rasterization application with pbr
tsrpc
A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack TypeScript developers.
photonwx's Repositories
photonwx/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
photonwx/raytracing.github.io
Main Web Site (Online Books)
photonwx/tsrpc
A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack TypeScript developers.
photonwx/1.0_TimelineLite
基于 Unity Timeline 的 Lite 版本,相较于原版,使用自定义的驱动,可扩展
photonwx/Assemblies-Hotfix-Toolkit
Assemblies hotfix by using addressable , for windows and android , IL2CPP hotfix powered by huatuo
photonwx/Buff-In-TopDownShooter
The best game skill system framework
photonwx/CSharpLuaForUnity
CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua
photonwx/drawio-desktop
Official electron build of diagrams.net
photonwx/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
photonwx/ET
Unity3D Client And C# Server Framework
photonwx/FPSSample
A first person multiplayer shooter example project in Unity
photonwx/GamesTanTools
个人的 Unity 小工具箱,含一些个人比较常用的代码
photonwx/GASDocumentation
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
photonwx/gizmos
Used for drawing runtime gizmos in builds and editor (Unity3D)
photonwx/huatuo
零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution
photonwx/Luaon.NET
Reading / writing Lua table expressions becomes easy.
photonwx/Luban_Example
Luban 工具的示例仓库
photonwx/SimpleTimeLineWindow
Ready to Make Simple Unity's TimeLine Style Extension tools
photonwx/SkillEditorDemo
基于unitytimeline的一个技能编辑器,支持调试,运行。
photonwx/Trajectory-Line-Unity
A powerful trajectory line for Unity
photonwx/tsrpc-examples
photonwx/ui-framework
ui framework with xLua and UGUI
photonwx/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
photonwx/UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
photonwx/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
photonwx/UnityToolKit
photonwx/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
photonwx/Vertx.Debugging
Debugging Utilities for Unity
photonwx/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
photonwx/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity