photonzoo's Stars
insidegui/VirtualBuddy
Virtualize macOS 12 and later on Apple Silicon, VirtualBuddy is a virtual machine GUI for macOS M1, M2, M3
jnjaby/KEEP
[ECCV'24] Kalman-Inspired Feature Propagation for Video Face Super-Resolution
EltonChou/TwitterMediaHarvest
Download twitter media with only one-click.
ian4hu/Clipy
Clipboard extension app for macOS.
aiaf/Stillcolor
Disable temporal dithering on your Mac with this lightweight menu bar app. Designed for Apple silicon Macs.
MochiDiffusion/MochiDiffusion
Run Stable Diffusion on Mac natively
ChrisTitusTech/winutil
Chris Titus Tech's Windows Utility - Install Programs, Tweaks, Fixes, and Updates
Grokitach/Stalker_GAMMA
S.T.A.L.K.E.R. Anomaly G.A.M.M.A. modpack definition files.
Hanke98/AutoQuantizer
Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"
ssteinberg/mitsuba
Mitsuba renderer main repository
rgl-epfl/differentiable-sdf-rendering
Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)
sgsellan/fracture-modes
Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2022 paper "Breaking Bad: A Dataset for Geometric Fracture and Reassembly"
KTStephano/StratusGFX
Realtime 3D rendering engine
cyring/CoreFreq
CoreFreq : CPU monitoring and tuning software designed for 64-bit processors.
get-iplayer/get_iplayer
A utility for downloading TV and radio programmes from BBC iPlayer and BBC Sounds
sotrh/learn-wgpu
Guide for using gfx-rs's wgpu library.
makspll/bevy_mod_scripting
Bevy Scripting Plugin
bevyengine/bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
bevyengine/rfcs
Suggest changes to Bevy and view accepted designs
katharostech/arsenal
Blender game engine prototype written in Rust.
armory3d/armory
3D Engine with Blender Integration
rustocean/Rust-PDF
A better looking pdf of awesome book by rust community
googleforgames/quilkin
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
legion-labs/legion
Legion monorepo, contains the legion engine, the tools, source control, build system etc...
tokio-rs/tokio
A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
PistonDevelopers/piston
A modular game engine written in Rust
amethyst/shred
Shared resource dispatcher
jack1232/wgpu-step-by-step
Tutorial: Rust wgpu graphics programming on native devices and the web.
Jasper-Bekkers/blue-noise-sampler
seabassjh/bevy-kajiya
A plugin to use the kajiya renderer with bevy