phrack/ShootOFF-legacy
An open source framework to enhance laser dry fire training.
PythonBSD-4-Clause
Issues
- 3
- 17
- 5
No score with ISSF protocol?
#140 opened by cbdmaul - 3
TCLError: image "pyimage18809" does not exist
#134 opened by cbdmaul - 13
Low framerate
#113 opened by banananz - 0
Dueling tree protocol doesn't reset properly.
#139 opened by cbdmaul - 0
TclError: scale factor cannot be zero
#135 opened by cbdmaul - 0
- 8
My animated targets don't animate :(
#130 opened by cbdmaul - 0
- 1
- 1
Exception in Tkinter callback - GifImagePlugin
#132 opened by cbdmaul - 1
Exception in Tkinter callback
#131 opened by cbdmaul - 3
- 3
Hits on targets not registering
#129 opened by cbdmaul - 2
Reset during Shoot-Don't Shoot causes exception
#128 opened by cbdmaul - 9
Projection does not seem to pick up calibration square even when clearly visible
#121 opened by cbdmaul - 2
- 1
Stability issues - Freezing
#125 opened by cbdmaul - 6
Stability issues - Crash
#126 opened by cbdmaul - 0
- 1
- 1
Update wiki for 2.1 changes.
#110 opened by phrack - 1
- 2
- 1
- 0
PreferencesEditor has no attribute _vidcam_spinbox
#122 opened by cbdmaul - 0
Add shoot/no shoot protocol.
#109 opened by phrack - 1
Windows full screen (F11) causes projection area to maximize on primary display, not current display
#120 opened by cbdmaul - 0
Training protocols should be able to add and move targets.
#108 opened by phrack - 0
Add a dueling tree protocol.
#107 opened by phrack - 0
Add a dueling tree target.
#106 opened by phrack - 0
- 0
Add command tag to reverse animation.
#117 opened by phrack - 0
- 0
Window icon warning on Mac OS X.
#112 opened by phrack - 1
- 0
Update landing page with projector information.
#92 opened by phrack - 0
When multiple targets are added to a canvas that use the animate command tag, the first target added is always animated instead of the one that is shot.
#103 opened by phrack - 0
Update install instructions.
#101 opened by phrack - 1
_tkinter NameError on Mac OS X
#102 opened by phrack - 0
The background isn't always covering the entire arena and sometimes obscures targets.
#98 opened by phrack - 1
- 0
The projector calibration threshold is too high and ensures the markers are often not detected.
#99 opened by phrack - 0
Update wiki with projector information.
#91 opened by phrack - 0
- 0
- 0
Unknown option stipple exception when clicking animated targets on the projector arena.
#95 opened by phrack - 0
If an animated target that is already shot will animate again if its hidden target is shot.
#94 opened by phrack - 0
Hide projector arena targets when calibrating.
#93 opened by phrack