A very basic isometric engine.
It was going to be a game called "Jaunter", so that name is peppered about, but the way it is right now is a good template for other games and projects.
The structure isn't what I'd like it to be - I don't know what possessed me to put object creation in the Display class, but I'll fix it some day, probably.
On Debian et al:
sudo apt install libsfml-dev cmake make
git clone --depth=1 https://github.com/phunanon/IsometricSFML.git
cd IsometricSFML && mkdir build && cd build
cmake ../src
make
./Jaunter