An online game (like the good old browsergames) which can be played via a REST interface.
- Build RESTwars from source and get it running
- Contributing
- Webservice documentation
- Write a bot
- Changelog
The game takes place in a universe. The universe consists of galaxies which consist of solar systems which consist of planets.
Each planet is identified with a set of coordinates: [g].[s].[p]
where [g]
is the number of the galaxy, [s]
is the number of the solar system inside the galaxy and [p]
is the number of the planet inside the solar system.
New players start with one planet in a randomized location in the universe.
Crystal is needed for every building, ship and research. Crystals can be stolen from attackers.
Gas is needed for every advanced technology. Gas can be stolen from attackers.
Energy is needed for every building, ship and research. Energy is also consumed when traveling with ships through the universe. Energy can't be stolen from attackers.
Allows the construction of other buildings. Upgrading the command center speeds up the construction of buildings.
Generates crystals. Upgrading the mine increases the generation rate.
Generates gas. Upgrading the refinery increases the generation rate.
Generates energy. Upgrading the panels increases the generation rate.
Allows the construction of ships. Upgrading the shipyard speeds up the construction of ships.
Enables research of technologies. Upgrading the research center speeds up the research.
Enables scanning the area around the planet. Upgrading the telescope widens the scan area and increases the range and accuracy of incoming enemy fleet detection.
Small and cheap fighter ship.
Very fast fighter ship.
Colonizes planets.
Fast and cheap scout.
Freighter.
Sophisticated fighter ship.
Reduces the build cost for buildings.
Reduces the flight cost for ships with combustion engines.