llamafile lets you distribute and run LLMs with a single file. (announcement blog post)
Our goal is to make open source large language models much more accessible to both developers and end users. We're doing that by combining llama.cpp with Cosmopolitan Libc into one framework that collapses all the complexity of LLMs down to a single-file executable (called a "llamafile") that runs locally on most computers, with no installation.
The easiest way to try it for yourself is to download our example llamafile for the LLaVA model (license: LLaMA 2, OpenAI). LLaVA is a new LLM that can do more than just chat; you can also upload images and ask it questions about them. With llamafile, this all happens locally; no data ever leaves your computer.
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Download llava-v1.5-7b-q4-server.llamafile (3.97 GB).
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Open your computer's terminal.
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If you're using macOS, Linux, or BSD, you'll need to grant permission for your computer to execute this new file. (You only need to do this once.)
chmod +x llava-v1.5-7b-q4-server.llamafile
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If you're on Windows, rename the file by adding ".exe" on the end.
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Run the llamafile. e.g.:
./llava-v1.5-7b-q4-server.llamafile
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Your browser should open automatically and display a chat interface. (If it doesn't, just open your browser and point it at https://localhost:8080.)
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When you're done chatting, return to your terminal and hit
Control-C
to shut down llamafile.
Having trouble? See the "Gotchas" section below.
We also provide example llamafiles for two other models, so you can easily try out llamafile with different kinds of LLMs.
Model | License | Command-line llamafile | Server llamafile |
---|---|---|---|
Mistral-7B-Instruct | Apache 2.0 | mistral-7b-instruct-v0.1-Q4_K_M-main.llamafile (4.07 GB) | mistral-7b-instruct-v0.1-Q4_K_M-server.llamafile (4.07 GB) |
LLaVA 1.5 | LLaMA 2 | (Not provided because this model's features are best utilized via the web UI) | llava-v1.5-7b-q4-server.llamafile (3.97 GB) |
WizardCoder-Python-13B | LLaMA 2 | wizardcoder-python-13b-main.llamafile (7.33 GB) | wizardcoder-python-13b-server.llamafile (7.33GB) |
"Server llamafiles" work just like the LLaVA example above: you simply run them from your terminal and then access the chat UI in your web browser at https://localhost:8080.
"Command-line llamafiles" run entirely inside your terminal and operate just like llama.cpp's "main" function. This means you have to provide some command-line parameters, just like with llama.cpp.
Here is an example for the Mistral command-line llamafile:
./mistral-7b-instruct-v0.1-Q4_K_M-main.llamafile --temp 0.7 -r '\n' -p '### Instruction: Write a story about llamas\n### Response:\n'
And here is an example for WizardCoder-Python command-line llamafile:
./wizardcoder-python-13b-main.llamafile --temp 0 -r '\n' -p '\nvoid *memcpy_sse2(char *dst, const char *src, size_t size) {\n'
As before, macOS, Linux, and BSD users will need to use the "chmod" command to grant execution permissions to the file before running these llamafiles for the first time.
Unfortunately, Windows users cannot make use of these example llamafiles because Windows has a maximum executable file size of 4GB, and all of these examples exceed that size. (The LLaVA llamafile works on Windows because it is 30MB shy of the size limit.) But don't lose heart: llamafile allows you to use external weights; this is described later in this document.
Having trouble? See the "Gotchas" section below.
A llamafile is an executable LLM that you can run on your own computer. It contains the weights for a given open source LLM, as well as everything needed to actually run that model on your computer. There's nothing to install or configure (with a few caveats, discussed in subsequent sections of this document).
This is all accomplished by combining llama.cpp with Cosmopolitan Libc, which provides some useful capabilities:
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llamafiles can run on multiple CPU microarchitectures. We added runtime dispatching to llama.cpp that lets new Intel systems use modern CPU features without trading away support for older computers.
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llamafiles can run on multiple CPU architectures. We do that by concatenating AMD64 and ARM64 builds with a shell script that launches the appropriate one. Our file format is compatible with WIN32 and most UNIX shells. It's also able to be easily converted (by either you or your users) to the platform-native format, whenever required.
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llamafiles can run on six OSes (macOS, Windows, Linux, FreeBSD, OpenBSD, and NetBSD). If you make your own llama files, you'll only need to build your code once, using a Linux-style toolchain. The GCC-based compiler we provide is itself an Actually Portable Executable, so you can build your software for all six OSes from the comfort of whichever one you prefer most for development.
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The weights for an LLM can be embedded within the llamafile. We added support for PKZIP to the GGML library. This lets uncompressed weights be mapped directly into memory, similar to a self-extracting archive. It enables quantized weights distributed online to be prefixed with a compatible version of the llama.cpp software, thereby ensuring its originally observed behaviors can be reproduced indefinitely.
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Finally, with the tools included in this project you can create your own llamafiles, using any compatible model weights you want. You can then distribute these llamafiles to other people, who can easily make use of them regardless of what kind of computer they have.
Even though our example llamafiles have the weights built-in, you don't have to use llamafile that way. Instead, you can download just the llamafile software (without any weights included) from our releases page. You can then use it alongside any external weights you may have on hand. External weights are particularly useful for Windows users because they enable you to work around Windows' 4GB executable file size limit.
For Windows users, here's an example for the Mistral LLM:
curl -o llamafile.exe https://github.com/Mozilla-Ocho/llamafile/releases/download/0.2.1/llamafile-server-0.2.1
curl -o mistral.gguf https://huggingface.co/TheBloke/Mistral-7B-Instruct-v0.1-GGUF/resolve/main/mistral-7b-instruct-v0.1.Q4_K_M.gguf
.\llamafile.exe -m mistral.gguf
Here's the same example, but for macOS, Linux, and BSD users:
curl -L https://github.com/Mozilla-Ocho/llamafile/releases/download/0.2.1/llamafile-server-0.2.1 >llamafile
curl -L https://huggingface.co/TheBloke/Mistral-7B-Instruct-v0.1-GGUF/resolve/main/mistral-7b-instruct-v0.1.Q4_K_M.gguf >mistral.gguf
chmod +x llamafile
./llamafile -m mistral.gguf
On macOS with Apple Silicon you need to have Xcode installed for llamafile to be able to bootstrap itself.
If you use zsh and have trouble running llamafile, try saying sh -c ./llamafile
. This is due to a bug that was fixed in zsh 5.9+. The same
is the case for Python subprocess
, old versions of Fish, etc.
On some Linux systems, you might get errors relating to run-detectors
or WINE. This is due to binfmt_misc
registrations. You can fix that by
adding an additional registration for the APE file format llamafile
uses:
sudo wget -O /usr/bin/ape https://cosmo.zip/pub/cosmos/bin/ape-$(uname -m).elf
sudo chmod +x /usr/bin/ape
sudo sh -c "echo ':APE:M::MZqFpD::/usr/bin/ape:' >/proc/sys/fs/binfmt_misc/register"
sudo sh -c "echo ':APE-jart:M::jartsr::/usr/bin/ape:' >/proc/sys/fs/binfmt_misc/register"
As mentioned above, on Windows you may need to rename your llamafile by
adding .exe
to the filename.
Also as mentioned above, Windows also has a maximum file size limit of 4GB for executables. The LLaVA server executable above is just 30MB shy of that limit, so it'll work on Windows, but with larger models like WizardCoder 13B, you need to store the weights in a separate file. An example is provided above; see "Using llamafile with external weights."
On WSL, it's recommended that the WIN32 interop feature be disabled:
sudo sh -c "echo -1 > /proc/sys/fs/binfmt_misc/WSLInterop"
On any platform, if your llamafile process is immediately killed, check if you have CrowdStrike and then ask to be whitelisted.
llamafile supports the following operating systems, which require a minimum stock install:
- Linux 2.6.18+ (ARM64 or AMD64) i.e. any distro RHEL5 or newer
- macOS 15.6+ (ARM64 or AMD64, with GPU only supported on ARM64)
- Windows 8+ (AMD64)
- FreeBSD 13+ (AMD64, GPU should work in theory)
- NetBSD 9.2+ (AMD64, GPU should work in theory)
- OpenBSD 7+ (AMD64, no GPU support)
llamafile supports the following CPUs:
- AMD64 microprocessors must have SSE3. Otherwise llamafile will print an error and refuse to run. This means that if you have an Intel CPU, it needs to be Intel Core or newer (circa 2006+), and if you have an AMD CPU, then it needs to be Bulldozer or newer (circa 2011+). If you have a newer CPU with AVX, or better yet AVX2, then llamafile will utilize your chipset features to go faster. There is no support for AVX512+ runtime dispatching yet.
- ARM64 microprocessors must have ARMv8a+. This means everything from Apple Silicon to 64-bit Raspberry Pis will work, provided your weights fit into memory.
On Apple Silicon, everything should just work if Xcode is installed.
On Linux, Nvidia cuBLAS GPU support will be compiled on the fly if (1)
you have the cc
compiler installed, (2) you pass the --n-gpu-layers 35
flag (or whatever value is appropriate) to enable GPU, and (3) the
CUDA developer toolkit is installed on your machine and the nvcc
compiler is on your path.
On Windows, that usually means you need to open up the MSVC x64 native
command prompt and run llamafile there, for the first invocation, so it
can build a DLL with native GPU support. After that, $CUDA_PATH/bin
still usually needs to be on the $PATH
so the GGML DLL can find its
other CUDA dependencies.
In the event that GPU support couldn't be compiled and dynamically linked on the fly for any reason, llamafile will fall back to CPU inference.
Here's how to build llamafile from source. First, you need the cosmocc toolchain, which is a fat portable binary version of GCC. Here's how you can download the latest release and add it to your path.
mkdir -p cosmocc
cd cosmocc
curl -L https://github.com/jart/cosmopolitan/releases/download/3.1.3/cosmocc-3.1.3.zip >cosmocc.zip
unzip cosmocc.zip
cd ..
export PATH="$PWD/cosmocc/bin:$PATH"
You can now build and install the llamafile repository by running make:
make -j8
sudo make install
Here's an example of how to generate code for a libc function using the llama.cpp command line interface, utilizing WizardCoder-Python-13B weights:
llamafile \
-m ~/weights/wizardcoder-python-13b-v1.0.Q8_0.gguf \
--temp 0 \
-r $'```\n' \
-p $'```c\nvoid *memcpy_sse2(char *dst, const char *src, size_t size) {\n'
Here's a similar example that instead utilizes Mistral-7B-Instruct weights:
llamafile \
-m ~/weights/mistral-7b-instruct-v0.1.Q4_K_M.gguf \
--temp 0.7 \
-r $'\n' \
-p $'### Instruction: Write a story about llamas\n### Response:\n'
Here's an example of how to run llama.cpp's built-in HTTP server. This example uses LLaVA v1.5-7B, a multimodal LLM that works with llama.cpp's recently-added support for image inputs.
llamafile-server \
-m llava-v1.5-7b-Q8_0.gguf \
--mmproj llava-v1.5-7b-mmproj-Q8_0.gguf \
--host 0.0.0.0
The above command will launch a browser tab on your personal computer to display a web interface. It lets you chat with your LLM and upload images to it.
If you want to be able to just say:
./llava-server.llamafile
...and have it run the web server without having to specify arguments,
then you can embed both the weights and a special .args
inside, which
specifies the default arguments. First, let's create a .args
file:
cat <<EOF >.args
-m
llava-v1.5-7b-Q8_0.gguf
--mmproj
llava-v1.5-7b-mmproj-Q8_0.gguf
--host
0.0.0.0
...
EOF
As we can see above, there's one argument per line. The ...
argument
optionally specifies where any additional CLI arguments passed by the
user are to be inserted. Next, we'll add both the weights and the
argument file to the executable:
cp /usr/local/bin/llamafile-server llava-server.llamafile
zipalign -j0 \
llava-server.llamafile \
~/weights/llava-v1.5-7b-Q8_0.gguf \
~/weights/llava-v1.5-7b-mmproj-Q8_0.gguf \
.args
./llava-server.llamafile
Congratulations. You've just made your own LLM executable that's easy to share with your friends.
One good way to share a llamafile with your friends is by posting it on
Hugging Face. If you do that, then it's recommended that you mention in
your Hugging Face commit message what git revision or released version
of llamafile you used when building your llamafile. That way everyone
online will be able verify the provenance of its executable content. If
you've made changes to the llama.cpp or cosmopolitan source code, then
the Apache 2.0 license requires you to explain what changed. One way you
can do that is by embedding a notice in your llamafile using zipalign
that describes the changes, and mention it in your Hugging Face commit.
There's a man page for each of the llamafile programs installed when you
run sudo make install
. The command manuals are also typeset as PDF
files that you can download from our GitHub releases page. Lastly, most
commands will display that information when passing the --help
flag.
Here is a succinct overview of the tricks we used to create the fattest executable format ever. The long story short is llamafile is a shell script that launches itself and runs inference on embedded weights in milliseconds without needing to be copied or installed. What makes that possible is mmap(). Both the llama.cpp executable and the weights are concatenated onto the shell script. A tiny loader program is then extracted by the shell script, which maps the executable into memory. The llama.cpp executable then opens the shell script again as a file, and calls mmap() again to pull the weights into memory and make them directly accessible to both the CPU and GPU.
The trick to embedding weights inside llama.cpp executables is to ensure the local file is aligned on a page size boundary. That way, assuming the zip file is uncompressed, once it's mmap()'d into memory we can pass pointers directly to GPUs like Apple Metal, which require that data be page size aligned. Since no existing ZIP archiving tool has an alignment flag, we had to write about 500 lines of code to insert the ZIP files ourselves. However, once there, every existing ZIP program should be able to read them, provided they support ZIP64. This makes the weights much more easily accessible than they otherwise would have been, had we invented our own file format for concatenated files.
On Intel and AMD microprocessors, llama.cpp spends most of its time in
the matmul quants, which are usually written thrice for SSSE3, AVX, and
AVX2. llamafile pulls each of these functions out into a separate file
that can be #include
ed multiple times, with varying
__attribute__((__target__("arch")))
function attributes. Then, a
wrapper function is added which uses Cosmopolitan's X86_HAVE(FOO)
feature to runtime dispatch to the appropriate implementation.
llamafile solves architecture portability by building llama.cpp twice:
once for AMD64 and again for ARM64. It then wraps them with a shell
script which has an MZ prefix. On Windows, it'll run as a native binary.
On Linux, it'll extract a small 8kb executable called APE
Loader
to ${TMPDIR:-${HOME:-.}}/.ape
that'll map the binary portions of the
shell script into memory. It's possible to avoid this process by running
the
assimilate
program that comes included with the cosmocc
compiler. What the
assimilate
program does is turn the shell script executable into
the host platform's native executable format. This guarantees a fallback
path exists for traditional release processes when it's needed.
Cosmopolitan Libc uses static linking, since that's the only way to get
the same executable to run on six OSes. This presents a challenge for
llama.cpp, because it's not possible to statically link GPU support. The
way we solve that is by checking if a compiler is installed on the host
system. For Apple, that would be Xcode, and for other platforms, that
would be nvcc
. llama.cpp has a single file implementation of each GPU
module, named ggml-metal.m
(Objective C) and ggml-cuda.cu
(Nvidia
C). llamafile embeds those source files within the zip archive and asks
the platform compiler to build them at runtime, targeting the native GPU
microarchitecture. If it works, then it's linked with platform C library
dlopen() implementation. See llamafile/cuda.c and
llamafile/metal.c.
In order to use the platform-specific dlopen() function, we need to ask
the platform-specific compiler to build a small executable that exposes
these interfaces. On ELF platforms, Cosmopolitan Libc maps this helper
executable into memory along with the platform's ELF interpreter. The
platform C library then takes care of linking all the GPU libraries, and
then runs the helper program which longjmp()'s back into Cosmopolitan.
The executable program is now in a weird hybrid state where two separate
C libraries exist which have different ABIs. For example, thread local
storage works differently on each operating system, and programs will
crash if the TLS register doesn't point to the appropriate memory. The
way Cosmopolitan Libc solves that is by JITing a trampoline around each
dlsym() import, which blocks signals using sigprocmask()
and changes
the TLS register using arch_prctl()
. Under normal circumstances,
aspecting each function call with four additional system calls would be
prohibitively expensive, but for llama.cpp that cost is infinitesimal
compared to the amount of compute used for LLM inference. Our technique
has no noticeable slowdown. The major tradeoff is that, right now, you
can't pass callback pointers to the dlopen()'d module. Only one such
function needed to be removed from the llama.cpp codebase, which was an
API intended for customizing logging. In the future, Cosmoplitan will
just trampoline signal handlers and code morph the TLS instructions to
avoid these tradeoffs entirely. See
cosmopolitan/dlopen.c
for further details.
The example llamafiles provided above should not be interpreted as endorsements or recommendations of specific models, licenses, or data sets on the part of Mozilla.
llamafile adds pledge() and SECCOMP sandboxing to llama.cpp. This is
enabled by default. It can be turned off by passing the --unsecure
flag. Sandboxing is currently only supported on Linux and OpenBSD on
systems without GPUs; on other platforms it'll simply log a warning.
Our approach to security has these benefits:
-
After it starts up, your HTTP server isn't able to access the filesystem at all. This is good, since it means if someone discovers a bug in the llama.cpp server, then it's much less likely they'll be able to access sensitive information on your machine or make changes to its configuration. On Linux, we're able to sandbox things even further; the only networking related system call the HTTP server will allowed to use after starting up, is accept(). That further limits an attacker's ability to exfiltrate information, in the event that your HTTP server is compromised.
-
The main CLI command won't be able to access the network at all. This is enforced by the operating system kernel. It also won't be able to write to the file system. This keeps your computer safe in the event that a bug is ever discovered in the the GGUF file format that lets an attacker craft malicious weights files and post them online. The only exception to this rule is if you pass the
--prompt-cache
flag without also specifying--prompt-cache-ro
. In that case, security currently needs to be weakened to allowcpath
andwpath
access, but network access will remain forbidden.
Therefore your llamafile is able to protect itself against the outside world, but that doesn't mean you're protected from llamafile. Sandboxing is self-imposed. If you obtained your llamafile from an untrusted source then its author could have simply modified it to not do that. In that case, you can run the untrusted llamafile inside another sandbox, such as a virtual machine, to make sure it behaves how you expect.
While the llamafile project is Apache 2.0-licensed, our changes to llama.cpp are licensed under MIT (just like the llama.cpp project itself) so as to remain compatible and upstreamable in the future, should that be desired.
The llamafile logo on this page was generated with the assistance of DALL·E 3.