By using the PICO SDK, developers can integrate comprehensive eye-tracking features into their virtual reality applications. These features include:
- Eye pose (position and orientation)
- Pupil diameter and position,
- Eye openness
- Blink detection
This allows for the creation of highly immersive and interactive VR experiences, where gaze-based controls can enhance user interface navigation and interaction. Additionally, real-time tracking of user attention and focus can be utilized for adaptive content delivery and user experience optimization. Developers can also leverage this data for in-depth analysis of user behavior and engagement, making applications more intuitive and responsive to user intentions.
- Unity 2021.2.8f1
- PICO XR SDK 3.0.0
- XR Interaction Toolkit 2.5.2 + Starter Assets
- Android Logcat