Pinned Repositories
go-ini
Package ini provides parsing and pretty printing methods for ini config files including comments for sections and keys. The ini data can also be loaded from/to structures using struct tags.
js-cuint
C-like unsigned integers for Javascript
js-xxhash
Javascript implementation of xxHash
lz4
LZ4 compression and decompression in pure Go
node-atok
Fast, easy and flexible tokenizer for Node Streams
node-atok-parser
Parser generator based on node-atok
node-eval
Evaluate node require() module content directly
node-lz4
LZ4 fast compression algorithm for NodeJS
node-visualbench
Render data produced by bench in a browser
xxHash
Pure Go implementation of xxHash (32 and 64 bits versions)
pierrec's Repositories
pierrec/lz4
LZ4 compression and decompression in pure Go
pierrec/node-lz4
LZ4 fast compression algorithm for NodeJS
pierrec/js-xxhash
Javascript implementation of xxHash
pierrec/node-eval
Evaluate node require() module content directly
pierrec/xxHash
Pure Go implementation of xxHash (32 and 64 bits versions)
pierrec/games
Various games for fun.
pierrec/vtxtar
The text-based file archive format `txtar` in V.
pierrec/pepper
pierrec/bed
pierrec/bootelf
pierrec/c3c
Compiler for the C3 language
pierrec/c3docs
Docs for the C3 language
pierrec/Cwerg
A systems programming language with a reusable backend
pierrec/ebiten
Ebitengine - A dead simple 2D game engine for Go
pierrec/gio
pierrec/go-diskfs
pierrec/go-diskfs-issue
pierrec/go-tiled
Go library to parse Tiled map editor file format (TMX) and render map to image
pierrec/http
pierrec/lexer
pierrec/mach
Mach is a game engine & graphics toolkit for the future.
pierrec/mobile
[mirror] Go on Mobile
pierrec/raylib-go
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
pierrec/Raylib.c3
Raylib binding for the C3 Programming Language
pierrec/SDL.zig
A shallow wrapper around SDL that provides object API and error handling
pierrec/tinygo
Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
pierrec/v
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
pierrec/www.ziglang.org
pierrec/zed
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
pierrec/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.