A very new and quite ambitious video game project, developed with an open-source philosophy.
Basically a grand strategy 4X game with tactical-level war-gaming gameplay. Much more details on the website.
Current project codename is susceptible to change at some point in the future.
TODO: in construction
Besides the multi-platform desktop client
(using Electron, in part for an advanced GUI system leveraging modern React), here are the different Rust crates the root Cargo Workspace contains:
core
: everything concerning the game and its underlying engine, apart from the more or less narrowly scoped crates that follow.procgen
: procedural generation of everything generated for the start of a new game playthrough, like realistic terrain, factions placement, and so much more long term.wasm_bridge
: bindings and wrappers for usage from Node.js/Typescript in theclient
. Uses wasm-bindgen.