Pinned Repositories
2d-animation-samples
Samples for 2D Animation features.
360doc
python爬取360doc个人图书馆-文化-读书心得
3DSMax-SMD-Exporter-Plugin
A plug-in for 3D Studio Max for exporting SMD format files, popular with Half-Life and Source based games.
3DSMax-SMD-Importer-Plugin
A plug-in for 3D Studio Max for importing SMD format files, popular with Half-Life and Source based games.
enetcs
C#.NET binding for ENet, Base on Libenet:https://github.com/lsalzman/enet
magnum-plugins
Plugins for the Magnum C++11/C++14 graphics engine
moonscript
:crescent_moon: A language that compiles to Lua
Serious-Engine
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
tangram-es
2D and 3D map renderer using OpenGL ES
VTFLib
VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image files.
pilgarlicx's Repositories
pilgarlicx/magnum-plugins
Plugins for the Magnum C++11/C++14 graphics engine
pilgarlicx/tangram-es
2D and 3D map renderer using OpenGL ES
pilgarlicx/assimp-docs
The Asset-Importer-Lib Documentation repository.
pilgarlicx/Cemu
Cemu is a Wii U emulator
pilgarlicx/cereal
A C++11 library for serialization
pilgarlicx/cmder
Lovely console emulator package for Windows
pilgarlicx/corrade
C++11 multiplatform utility library
pilgarlicx/crown
The flexible game engine.
pilgarlicx/embree
Embree ray tracing kernels repository.
pilgarlicx/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
pilgarlicx/flutter
Flutter makes it easy and fast to build beautiful apps for mobile and beyond.
pilgarlicx/glad-web
Webinterface for glad -> https://github.com/Dav1dde/glad
pilgarlicx/lighthouse2
Lighthouse 2 framework for real-time ray tracing
pilgarlicx/magnum-examples
Examples for the Magnum C++11/C++14 graphics engine
pilgarlicx/magnum-integration
Integration libraries for the Magnum C++11/C++14 graphics engine
pilgarlicx/Mouse2Joystick
A program that converts mouse input to virtual controller input.
pilgarlicx/openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
pilgarlicx/OpenFBX
Lightweight open source FBX importer
pilgarlicx/ozz-animation
Open source c++ skeletal animation library and toolset
pilgarlicx/PuppeteerSharp.Dom
PuppeteerSharp strongly typed DOM extensions/helpers
pilgarlicx/PuppeteerSharpTutorialDotNetCore
The project includes my example using .NET Core about Puppeteer Sharp which is .Net package of official Node.JS Puppeteer API.
pilgarlicx/rendering-fw
Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
pilgarlicx/spdlog
Fast C++ logging library.
pilgarlicx/tdme2
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++11
pilgarlicx/tinygltf
Header only C++11 tiny glTF 2.0 library
pilgarlicx/UE4_Assimp
Assimp mesh importer for ue4
pilgarlicx/ufbx
FBX reader
pilgarlicx/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
pilgarlicx/vulkan-engine
My hobby game engine with Vulkan renderer
pilgarlicx/xatlas
Mesh parameterization / UV unwrapping library