Phaser 3 plugin to use Pasuuna Player in your phaser projects. Plays SoundTracker, ProTracker and FastTracker mods.
MIT Licensed, see LICENSE.md for details. See Pasuuna Player repo for detail on the player itself.
The plugin is a UMD module, exposed as Pasuuna.PasuunaPlugin on the window object. You can also import it in webpack or something instead.
See the example in the /docs
folder for a quick example on how to use it.
#loadSongFromCache(key, autoplay)
- this takes a key string that is a Phaser cache key. Load mods as a binary in phaser's preloader, and pass the key to pasuuna. Start playback immediately if autoplay is true. Otherwise listen to thesongLoaded
event before calling#play()
#play()
- start song from beginning, or if you've set the current pattern index#stop()
- stop the song#setVolume(0.75)
- set Pasuuna volume, float between 0 - 1#setCurrentPattern(index)
- set start point for playback with a pattern index integer.
Available events are under this.pasuuna.eventTypes
as an object.
Pasuuna shares Phaser's AudioContext, but volume controls are separate. So in your game, when controlling global volume, remember to change both implicitly.