An Extension for Puppeteer to retrieve audio and/or video streams of a page
npm i puppeteer-stream
# or "yarn add puppeteer-stream"
ES5 import
const { launch, getStream } = require("puppeteer-stream");
or ES6 import
import { launch, getStream } from "puppeteer-stream";
The method getStream(options)
takes the following options
{
audio: boolean; // whether or not to enable audio
video: boolean; // whether or not to enable video
mimeType?: string; // optional mime type of the stream, e.g. "audio/webm" or "video/webm"
audioBitsPerSecond?: number; // The chosen bitrate for the audio component of the media.
videoBitsPerSecond?: number; // The chosen bitrate for the video component of the media.
bitsPerSecond?: number; // The chosen bitrate for the audio and video components of the media. This can be specified instead of the above two properties. If this is specified along with one or the other of the above properties, this will be used for the one that isn't specified.
frameSize?: number; // The number of milliseconds to record into each packet.
videoConstraints: {
mandatory?: MediaTrackConstraints,
optional?: MediaTrackConstraints
},
audioConstraints: {
mandatory?: MediaTrackConstraints,
optional?: MediaTrackConstraints
},
}
getStream
returns a Promise<
Readable
>
For a detailed documentation of the mimeType
, audioBitsPerSecond
, videoBitsPerSecond
, bitsPerSecond
, frameSize
properties have a look at the HTML5 MediaRecorder Options and for the videoConstraints
and audioConstraints
properties have a look at the MediaTrackConstraints.
The method launch(options)
is just a slightly changed puppeteer launch function to start puppeteer in headful mode with this extension.
const { launch, getStream } = require("puppeteer-stream");
const fs = require("fs");
const file = fs.createWriteStream(__dirname + "/test.webm");
async function test() {
const browser = await launch({
defaultViewport: {
width: 1920,
height: 1080,
},
});
const page = await browser.newPage();
await page.goto("https://www.youtube.com/watch?v=dQw4w9WgXcQ");
const stream = await getStream(page, { audio: true, video: true });
console.log("recording");
stream.pipe(file);
setTimeout(async () => {
await stream.destroy();
file.close();
console.log("finished");
}, 1000 * 10);
}
test();