/breaking-game

a networking game use ezyfox-server

Primary LanguageJava

breaking-game

a socket game build on ezyfox-server and unity

Introduction

Space Shooter is a socket game. It uses #ezyfox-server and #MongoDB for server side, #Unity and #ezyfox-server-unity client sdk for client

It supports

  • Unity

Documentation

https://youngmonkeys.org/space-shooter/

Guide

  1. Use embedded ezyfox-server
  2. Use CSharp client sdk
  3. User to ezydata-mongodb

Unity build

  1. Clone source code
  2. Run command (to pull submodules)
git submodule update --init --recursive
git init
git remote add origin https://github.com/youngmonkeys/ezyfox-server-csharp-client.git
git pull origin master
  1. Import project to Unity Hub
  2. Build and done

Server-side build and run

  1. Clone source code
  2. Import source code (server folder) into IDE (Eclipse, Intellij, Netbean)
  3. Run file SpaceShooterStartup

License

Apache License, Version 2.0