https://pivettamarcos.github.io/RayMasterJS/
- Ability to add wall texture map (ADDED IN VERSION 1.1)
@ Ability to add collectables texture map
@ Ability to add monsters texture map
@ Sliding doors and sliding walls
@ Gun and shooting logic
@ Customizable shading
@ Customize gun range, accuracy, etc from player and enemies
@ Ability to add enemies to game world, enemy logic and rendering
@ Ability to add collectables to game world, item logic and rendering
@ Floor and ceiling textured casting
@ Mobile responsiveness
@ Saving changes on server
(1.0)
- Drawing of textured walls
- Player movement and rotation
- Rays representation on the editor grid
- Editable static-sized grid (user can place walls on each cell)
- Option to select between predefined textures
(1.1)
- Major refactoring
- Ability to add wall texture map (Image has to be 64px high and a multiple of 64px in width)
- Added file browsing button for adding wall texture map
- Toggleable rays (Use the 'r' key)