pixar2016's Stars
arimger/Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
aras-p/UnityGPUTexCompression
How to do DXT/BCn texture compression in Unity using compute shaders
vpenades/TextureSquish
A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
chengkehan/GPUSkinning
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
mikkelfredborg/Unity-UV-example
Very simple example of how to create a Box UV map projection
maxartz15/MA_TextureAtlasser
Texture atlas creator for Unity
kaiware007/UnityUVCheckerImageEffect
Display UV Check pattern of image effect for Unity3D
songkyoo/UVViewer
Displays mesh's UV in Unity editor window.
sideeffects/SideFXLabs
sideeffects/GameDevelopmentToolset
A series of Houdini shelf tools that are geared towards game developers!
francislabountyjr/Bent_Normals-Blender-Addon
franMarz/TexTools-Blender
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
sichenn/odradek-terrain-scanner
faiguago/PI_SS
Pre Integrated Skin Shader
isathar/Blender_UE4_VectorFieldEditor
Blender addon that adds support for working with 3D vector fields using the FGA file format.
isathar/Blender-Normal-Editing-Tools
Blender addon that adds support for editing vertex and split normals.
isathar/Blender-Flowmap-Tools
Blender addon that adds support for creating 2D vector fields/flowmaps that can be exported as image files.
keijiro/Swarm
An example of use of compute shaders and procedural instancing.
sybrenstuvel/random-blender-addons
My Blender addon scripts, in no particular order.
joshuaKnauber/layer_painter
Repository for the blender Layer Painter addon
Korchy/blender_autocomplete
Autocomplete modules for Blender python API
LanLou123/Webgl-Erosion
Interactive Erosion simulation in Web Browser
maxartz15/MA_HeightMapCaptureRig
Height map generation with object intersection for snow and sand.
TarAlacrin/HeightmapOnTheGPU
A dynamically tesselating, deforming terrain map made in Unity using Compute shaders
jose-villegas/HeightmapGenerator
Generates heightmap textures using Perlin noise, Diffusion Limited Aggregation and simplex noise
TheBeach54/SnowSimulation
thnewlands/unity-deformablesnow
Repository for online PIGSquad workshop on deformable snow in Unity.
Kermalis/HybridRenderingEngine-CS
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.