PixelPen is a free and open-source pixel art editor, created with the Godot Engine. PixelPen can be used both as a Godot addon and as a standalone application. It is written in GDScript and C++ as a GDExtension plugin.
- Download the release version of this project from the Releases page.
- Alternatively, download it directly from AssetLib.
- Ensure the plugin directory is
addons/net.yarvis.pixel_pen
.
Tip
- Disable single window mode in editor. When PixelPen launch, it will be in separate window.
- You can also use our recent commit build here Artifact. Please be careful, make sure to backup your project first before using it.
- Refer to the official GDExtension documentation.
- Clone this project:
https://github.com/pixelpen-dev/pixelpen.git
. - (Optional) Use the
tools/build.sh
script to build the project.
This is just a preview, some features may not work properly.
Developed for the Godot community by:
Bayu SW, Yarvis Games |
See more contributor in AUTHOR.md
MIT (See the COPYRIGHT file for more information)
Note
To use PixelPen as an application, select res://addons/net.yarvis.pixel_pen/editor/editor_main_ui.tscn
as your main scene and export the project to your preferred platform.