This 3D controller was made especially for working with shaders in Godot 4.4, as it is made with a single mesh and a skeleton. Other controllers from well-known content creators use multiple meshes for their characters, which is a problem working with effects.
If you enjoy this project and want to see more content like this, feel free to check out and support:
- YouTube Channel: Pixezy8962
- Patreon: Support on Patreon
Your support helps me create more tutorials, projects, and useful resources for you