An RPG/dungeon crawler for C64 with pseudo 3D graphics
Use C64 Studio by Georg Rottensteiner to build/compile/debug
- W: Walk farward
- S: Walk backwards
- Q: Rotate left
- E: Rotate right
- 3: Sword
- 4: Axe
- 5: Bow
- 6: Roll d6
- M: Open Map
- C: Open character screen
- K: Open skills screen
- Byte-Tile based map loading
- 4x3 FOV with charset based walls
- Basic sprites for sword, axe and bow
- UI with map and compass
- Walking and 90° turning...with sound!
- Knight/fighter like class - axes, swords, maces, shield
- Ranger - bow, crossbow, daggers, dual wield
- Mage - staffs, hand/casted magic
- Simple d6 based engine to keep the footprint small for most actions and encounters
- Small Town
- Different dungeon level designs (color iterations)
- Forest
- ?