This repository holds public MeshInspector releases.
MeshInspector is an application for geometry processing based on MeshLib. Find more in Slides.
Check out web version of MeshInspector
This is still in work, tested on Chrome and Firefox browsers
- OpenGL v4 by default, v3 for a compatibility
- Fast drawing up to 20+M triangles,
- Hardware-accelerated object picker (finding triangle or point under the cursor).
- Perspective and Orthographic,
- Renderable objects
- Cloud points,
- Meshes,
- Lines,
- Voxels
- DistanceMaps
- Vertices color map,
- Triangles color map,
- Static textures.
Perfect and fast visualization of many transparent objects with complex geometry using OpenGL 4:
An ability to reconstruct voxel object from a set of projection images (radiographs) and known cone-beam CT scanner geometry parameters. Nvidia GPU is utilized via CUDA technology for the best reconstruction performance.